Hall of fame

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* [[Don't repeat yourself]]
 
* [[Don't repeat yourself]]
 
* [[Program to the interface not the implementation]]
 
* [[Program to the interface not the implementation]]
* [[Don't expose mutable attributes]]
 
 
* [[Keep accessors and mutators separate]]/ [[Avoid side effects]]
 
* [[Keep accessors and mutators separate]]/ [[Avoid side effects]]
  
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* [[Behavioral completeness]]
 
* [[Behavioral completeness]]
 
* [[Information hiding]]
 
* [[Information hiding]]
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* [[Don't expose mutable attributes]]
  
 
== Helpful ideas ==
 
== Helpful ideas ==

Revision as of 23:35, 13 October 2009

This page is an attempt to make sense of the overwhelming morass of OOD advice by classifying it by how valuable we consider it to be.

Contents

Inviolable laws

We the people hold these things to be absolute and inviolable laws of OO design. Anyone breaking these maxims should be publically mocked and made to program in COBOL forevermore.

Most excellent ideas

Everybody should know about these & try to follow them. Any exceptions need convincing justification.

Helpful ideas

General knowledge that identifies forces that should normally be taken into consideration.


Controversial ideas

Debatable propositions. Might help in some cases, but not everyone agrees.


Wack ideas

These are wrong. Following this advice will make your designs worse.

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