Interface segregation principle

From CSSEMediaWiki
Revision as of 03:05, 30 July 2008 by Johannes Pagwiwoko (Talk | contribs)
Jump to: navigation, search

Interface Segregation Principle says that clients should not be forced to depend upon interfaces that they do not use. This is to avoid Fat interfaces surfacing in the design.

Examples

A good example of this principle is a modern cellphone where it can be also a camera, or music players.

See Also

References

[[1]]

Personal tools